From Evernote: |
Earth 2 #10 Review |
This month's Earth 2 continues the same whacky trend the previous issue established. We now know that the "wonders" of Earth 2 are magical instead of tech-based or anything complicated as on Earth 1. Our heroes are scattered all over the world still, but we do have a plot being laid down finally. The Flash's mom is being held hostage while he and Khalid try to find a magical helm in a sort of magical limbo. Meanwhile Green Lantern is trying to find Sam's killer, and Hawkgirl makes an appearance toward the end of the book for the sake of showing up. It's a disjointed mess that doesn't do any favors to its source material.
The real problem with Earth 2 right now is that there are lots of cool ideas, but no one seems to know how to reign all of them in. I'm interested to see Green Lantern investigate why his lover was killed. I'm interested to follow this odd magic story. I'm even interested to see some of the high-level government stuff from previous issues. I'm getting tired of jumping around between so many groups of characters and getting so little done each issue. We could explore Earth 2 so much more easily and more satisfyingly if James Robinson would just settle down and focus on our heroes through an adventure. Let's get the team together already and do something! We're 11 issues in and almost nothing has happened since this series started, and that counts a #0 issue that used for setting more of the stage! I really liked Earth 2 when it started because I saw a great opportunity to tell a new story. Unfortunately this has just become a mess. I hope someone at DC gets their act together and straightens this out, because it could lose me as a reader soon if it doesn't happen.
(By the way, DC editors need to kick it up a notch. I noticed 2 typos on one page at one point in the book)
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